The numbers behind the game, explained in plain English. Poke around the tabs — nothing here bites. ⚜
Click any stat to expand details.
E[damage] = (IL / 10) × Role Bonus
× (Magnitude / 100)
× (1 + PowerTotal / 100)
× (1 + (CritChanceTotal / 100) × ((CritSeverityTotal − TargetCritAvoidanceTotal) / 100))
× (1 + (CombatAdvantageUpTime% / 100) × ((CombatAdvantageTotal − TargetAwareness) / 100))
× (1 + TargetDeflectChance × (1 / (TargetDeflectSev − AccuracyTotal + 100) − 1 / 100))
× (100 / (100 + TargetDefenseTotal − ΣDefenseDebuffs))
× (1 + (ΣDamageBonuses% + OutgoingDamage%) / 100)
× (1 + BaseDamageBoost / 100)
× (1 + (MagicalDamageBoost or PhysicalDamageBoost) / 100)
× (1 + (AtWill / Encounter / DailyDamageBoost) / 100)
× Π (1 / TargetMitigation)
× (1 / SpecialDebuffsOnPlayer)
× (1 + ΣTargetDebuffsIn% / 100)
E[healing] = (IL / 10) × (Magnitude / 100)
× (1 + PowerTotal / 100)
× (1 + (CritChanceTotal / 100) × (CritSeverityTotal / (100 × 2)))
× (1 + OutgoingHealing% / 100)
× (1 + TargetIncomingHealing% / 100)
× (1 + MultiplicativeExceptions / 100)
E[EHP] = IL × 10 × Role Bonus
÷ (1 + (EnemyCritChance / 100) × ((EnemyCritSev − CritAvoidance) / 100))
÷ (1 + (EnemyCAUpTime% / 100) × ((EnemyCATotal − Awareness) / 100))
÷ (1 + DeflectChance × (1 / (DeflectSev − EnemyAccuracy + 100) − 1 / 100))
÷ (100 / (100 + DefenseTotal − ΣDefenseDebuffsOnPlayer))
÷ Π (1 / Mitigation)
÷ (1 / SpecialDebuffsOnPlayer)
Each ability score provides a passive bonus. Each point of the score grants 0.5% to the primary stat and 0.25% to the secondary stat (e.g. INT 18 → +9% Control Bonus, +4.5% Magical Damage).
Each class's base ability scores (before race bonuses, level-up picks, gear), paragon paths, role assignments, Forte distribution, and class resource. Forte distribution shows how Forte rating spreads across three stats — different per paragon.
Each race's ability score bonuses and racial traits. Ability bonuses stack on top of your class's base scores; traits marked situational only apply in the described circumstances. Premium races are bought separately in the Zen Market.
Video walkthroughs showing how to complete each dungeon. Click a thumbnail to play.