Crafting & Professions

New to crafting? Here's the whole system, minus the headache.

What Are Professions?

Professions are Neverwinter's crafting system. You hire artisans to craft gear, consumables, and materials at your Workshop. There are 8 professions: Adventuring, Alchemy, Armorsmithing, Artificing, Blacksmithing, Jewelcrafting, Leatherworking, and Tailoring.

How Crafting Works

Select a recipe, assign an artisan and tools, then start the task. Each task costs morale (your daily crafting energy). The artisan's Proficiency determines success chance, and Focus determines if you get a high-quality (+1) result. Higher quality ingredients and better tools improve outcomes.

Artisans

Each artisan has unique stats: Proficiency (success rate), Focus (quality chance), Commission (cost modifier — negative is cheaper), Speed (time modifier — positive is faster), and a Special Skill with a chance to trigger bonus effects like double materials or instant completion.

Special Skills

Dab Hand: Chance to get double materials.
Miracle Worker: Chance for instant completion or no morale cost.
Passion Project: Chance to negate the commission cost.
Recycle: Chance to keep materials on a failed craft.
Virtuoso: Chance to use a supplement without consuming it.

Tools

Tools improve crafting outcomes. Quality tiers include basic, +1, Masterwork, Legendary, and Mythic Forgehammer. Legendary tools can boost high-quality success to 85%+. The Mithral Forgehammer guarantees success regardless of artisan stats.

Masterwork

An advanced crafting system with 5 tiers (MW I-V). Each tier has different requirements — MW I needs high-quality results (high Focus artisans), while MW II-V need normal results (high Proficiency, low Focus). Masterwork recipes produce the best craftable gear and consumables in the game.

Morale

Morale is your daily crafting energy. Most crafts cost 5 morale. It regenerates over time or can be replenished with items. Efficient morale use is key to maximizing profit — see the Profitable Crafting tab for the best gold-per-morale recipes.

Name Profession Proficiency Focus Commission Speed Skill Skill Chance

The Crafting Codex: pick anything craftable and see every material under it, down to the raw mats. Open it on its own page →