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Cleric

DPSHeal

Base Ability Scores

STR10
CON10
DEX10
INT15
WIS16
CHA13

Paragon Paths

Arbiter (DPS, magical)
Power+50%
Critical Severity+25%
Deflect+25%
Soothing Prayer — Whenever you Channel Divinity you receive a heal over time. Heal Magnitude: 25.
Hallowed Armor — You take 5% less damage from all sources and 10% less damage when under the effect of Channel Divinity.
Pilgrim's Light — You deal 5% more damage when there are no party members nearby.
Expanded Faith — Increases your maximum divinity by 150.
Critical Insight — Whenever you critically strike you recover 10 divinity.
Doomsayer — Whenever you use an encounter power that inflicts a negative condition on an enemy, you gain the effect of Doomsayer, increasing damage dealt by 10%. Duration: 10s.
Light of the Scales — Increases divinity restored when Channel Divinity consumes Radiant Judgement or Burning Judgement by 10%.
Divine Equilibrium — Increases your damage dealt by 15% whenever your current divinity is exactly half of your maximum divinity. This effect decreases as your divinity becomes further away from this point.
Devout (Heal, magical)
Divinity Regen+50%
Critical Severity+25%
Deflect+25%
Soothing Prayer — Whenever you Channel Divinity you receive a heal over time. Heal Magnitude: 25.
Hallowed Armor — You take 5% less damage from all sources and 10% less damage when under the effect of Channel Divinity.
Pilgrim's Light — You deal 5% more damage when there are no party members nearby.
Expanded Faith — Increases your maximum divinity by 150.
Desperate Prayers — Whenever your divinity is below half of your maximum divinity increase your outgoing healing by up to 20% as your divinity approaches 0.
Swift Prayers — Allows movement at a reduced speed when activating Channel Divinity or casting Astral Shield.
Hallowed Guide — Increases healing by 5% when the target is within 15'.
Overflowing Spirit — Whenever your divinity is full, your outgoing healing is increased by 25%.
Use in Toon Forge →